Debugging with PS.js
You can optionally enable debugging in our JavaScript library by adding a flag right after you load your _ps('create')
call in our JavaScript library:
(function(w,d,s,c,f,n,t,g,a,b,l){w['PactSafeObject']=n;w[n]=w[n]||function(){(w[n].q=w[n].q||[]).push(arguments)},w[n].on=function(){(w[n].e=w[n].e||[]).push(arguments)},w[n].once=function(){(w[n].eo=w[n].eo||[]).push(arguments)},w[n].off=function(){(w[n].o=w[n].o||[]).push(arguments)},w[n].t=1*new Date(),w[n].l=0;a=d.createElement(s);b=d.getElementsByTagName(s)[0];a.async=1;a.src=c;a.onload=a.onreadystatechange=function(){w[n].l=1};a.onerror=a.onabort=function(){w[n].l=0};b.parentNode.insertBefore(a,b);setTimeout(function(){if(!w[n].l&&!w[n].loaded){w[n].error=1;a=d.createElement(s);a.async=1;a.src=f;a.onload=a.onreadystatechange=function(){w[n].l=1};a.onerror=a.onabort=function(){w[n].l=0};b.parentNode.insertBefore(a,b);l=function(u,e){try{e=d.createElement('img');e.src='https://d3r8bdci515tjv.cloudfront.net/error.gif?t='+w[n].t+'&u='+encodeURIComponent(u);d.getElementsByTagName('body')[0].appendChild(e)}catch(x){}};l(c);setTimeout(function(){if(!w[n].l&&!w[n].loaded){w[n].error=1;if(g&&'function'==typeof g){g.call(this);}l(f)}},t)}},t)})(window,document,'script','//vault.pactsafe.io/ps.min.js','//d3l1mqnl5xpsuc.cloudfront.net/ps.min.js','_ps',4000);
_ps('create', 'YOUR_ACCESS_ID');
_ps.debug = true;
_ps.on('all', function(eventName, allArguments) {
console.log('The ' + eventName + ' was just triggered.');
console.log(allArguments);
});
By enabling this flag, you'll start seeing all sorts of events in your console and be able to track various events and triggers from our library as you are coding!
Updated about 1 year ago